Olympia wrote:I think unless you are a glider pilot in real life it is not going to be easy to explain why Condor beats all its rivals. If you have lived through all the other attempts at writing a good gliding simulator as I have (SFS4 , X-plane, FSX, any many others) and also glide in RL as I have (2200 sorties, 1000+hrs RL, Silver C and Instructor rating) then you will realise that the key thing in Condor is the weather modelling and the aerodynamic modelling. So far no other sim has come close to Condor in those areas. Admittedly there are shortfalls even in Condor, but they are liveable with and the eventual arrival of V.2 will probably fix the majority of them. Unless it is possible to get a way of bouncing your seat when you hit an updraft and making you feel the G in a tight turn, I can see little that would enhance the experience.
Having said all that, my only regret as an ex instructor is that it is not in its present V.1 form really suitable for teaching the basics of flying. I know that it was formulated as a 'game' for competition pilots, but I soon realised that with a bit of tweaking it could save a lot of time teaching potential RL pilots a lot before they waste time and money in a real glider. I wish it had been around when I learned to fly in the 60's.
Olympia wrote:I'm sorry you think flying alone is boring. The attraction of gliding for me was always the quietness and sense of detachment from all the nonsense going on in the world beneath me. Flying over the lovely British (I nearly said Scottish, but I have flown in England mostly) scenery to places inaccessible to other modes of travel. Plus the sense of achievement in flying a long cross country using thermals, ridge and sometimes even wave lift, Gaining thousands of feet using only the engine of the rising air. Soaring is the poetry of flight - it shouldn't be reduced to maths and physics as so many on this forum seem to think - blinding along in a race.
Teaching others to fly, and having the satisfaction of seeing them become safe and competent glider pilots. Competitions I entered but seldom - usually the club's thrash over the Easter holiday often in a two seater with a pupil to give him/her some cross country experience.
What's not to like about all of that?
Condor V.1 gives me most of that pleasure in simulated form and V.2 will only enhance it. BTW Tom the V.1 ridge model really does need fixing = try soaring the little humps we have in the UK - it just doesn't work. In the near vertical slopes of the Alps maybe, but try Dunstable in the UK.
However 'other blokes, other strokes' as they say, so if competitions are your bag then fine. Actually Condor is not strictly realistic in that area in V.1. You would need a variable weather pattern to make it realistic That might be coming in v.2 who knows.
Not so GOM
Olympia wrote:I'm sorry you think flying alone is boring.
tom eagles wrote:Ok lets throw this one back at you
Why do you like condor so much? What is it that appeals to you.
Slartibartfast wrote:When you say the flight dynamics are far more realistic than any other SF out there, how is this so? I appreciate that Condor has focused on different aspects of weather modelling than other sims and this alone would make the flying far more viable but is the actual flight dynamics them selves really amiss in the big name titles? I had been of the opinion that X-Plane in particular had a flight model system that was simply second to none in the industry, and the Prepar3d, though working in a completely different manor was similarly well equipped. Is it really true that two guys hacking away in their basement (and I don't mean that derogatorily) over a decade ago have out performed the very best that the industry can offer?
As for the weather modelling, I appreciate no one seems to have invested the time nor the effort to model this for the big name titles but is it inconceivable for it to be done? As I say, I am only just entering the flight sim space myself so there is a lot for me to learn about plugins and alike but is it fundamentally not possible for an enthusiast to build a plugin that models such atmospherics for say X-Plane, or is it just that no one has done it? I know there are very good cloud modelling packages for FSX/Prepar3d and both FSX and X-Plane do a reasonable job of representing real time weather in their environments. Admittedly their notions of 'real world weather simulation' are but chicken scratchings compared to what would be required to fly a glider but it's also not what their trying to do. If someone were to make a dedicated effort would they be able to build a model comparable to what is in Condor, or is what Condor models so fiendishly complex that it is simply incomprehensible that a plugin could achieve it?
Olympia wrote:The attraction of gliding for me was always the quietness and sense of detachment from all the nonsense going on in the world beneath me. Flying over the lovely British (I nearly said Scottish, but I have flown in England mostly) scenery to places inaccessible to other modes of travel. Plus the sense of achievement in flying a long cross country using thermals, ridge and sometimes even wave lift, Gaining thousands of feet using only the engine of the rising air. Soaring is the poetry of flight - it shouldn't be reduced to maths and physics as so many on this forum seem to think - blinding along in a race.
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