Sagarmatha2

Everything related to creation of new sceneries for Condor...

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Xavier
Posts: 424
Joined: Fri Jun 20, 2008 2:22 pm
Location: France

Sagarmatha2

Postby Xavier » Sun Oct 08, 2017 6:22 pm

Have a dream!
Fly virtually in the footsteps of Klaus Olhmann and Sebastian Kawa!
(the videos of this famous pilots illustrate the pictures of the scenery)

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Everest, Lhoste and Nupste

https://youtu.be/rau_fJygNvc


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Annapurna I just over the clouds

https://youtu.be/4UdfTZ3bf9E


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Annapurna IV

https://youtu.be/dnmwGhGvGJw


3 videos over Everest and Annapurna by Klaus Olhmann and Sebastian Kawa.
Have a look to these videos and then find easily the similitude with the scenery.

Good flight
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Last edited by Xavier on Thu Nov 02, 2017 2:32 pm, edited 2 times in total.
*****- Xavier - (XDL * F-DELX) -*****

Xavier
Posts: 424
Joined: Fri Jun 20, 2008 2:22 pm
Location: France

Re: High speeds over Himalayas

Postby Xavier » Thu Oct 19, 2017 4:08 pm

Just some more pictures of Sagarmatha2 scenery!

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Annapurna II

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Manaslu

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Dhaulagiri


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Dhaulagiri

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Makalu

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nearby Kanchenjunga

and in the wave over 16000 m
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Everest, Nupste, Lhoste


For your fun, they are are some Mig 21 waiting in Military Airports

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and the MS Rallye is ready to tow your ASK21 in the Himalayan sky

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and a lot of other assets...!


But some pilots use also the Sagarmatha2 and K2 scenery for high speed at high altitude to achieve average speed over 340 km/h
At altitude over 7500 m the indicated speed at VNE is 190 km/h, but the real speed is a bit over 300 km/h, and when your are pushed by a wind of 50 km/h, your ground speed will reach these tremendous values.

Have a look to the logbook of a Condor pilot (I swear, it is not me!)

LongrangeHighspeed.JPG


It is obvious, if you want to fly fast, along ridges or waves, your are easily faster of 30 km/h than with other sceneries like AA.

But, don't worry, even with a moderate wind of 6.5 m/s (23.4 km/h), and with normal TP (10000 m, 400 m radius - use templates) you will reach fair average speed in a normal flight, mixed with ridges and thermals.

So have fun!
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Last edited by Xavier on Wed Nov 08, 2017 4:25 pm, edited 1 time in total.
*****- Xavier - (XDL * F-DELX) -*****

Xavier
Posts: 424
Joined: Fri Jun 20, 2008 2:22 pm
Location: France

Re: Sagarmatha2

Postby Xavier » Thu Nov 02, 2017 3:34 pm

Hi, we are all waiting for Condor 2...!

Some more mountain's pictures to help you to stand this waiting:

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And, for fun, part of the very low poly objects collection in Sagarmatha2 scenery.

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Hum, it will be difficult to take a break (pause, in french) with her!

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K2 and Sargamatha2 had been built together.
We hope that, with Condor2, we will be able to built high poly objects, without disturbing the FPS.

Good Flight!
*****- Xavier - (XDL * F-DELX) -*****

Xavier
Posts: 424
Joined: Fri Jun 20, 2008 2:22 pm
Location: France

Re: Sagarmatha2

Postby Xavier » Wed Nov 15, 2017 5:33 pm

Another set of mountains' panorama in the middle of the Himalayan range

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Shishapangma

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Makalu

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Nupste, Lhoste, Everest

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Jannu

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Jannu

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Jannu

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Jannu and Kanchenjunga

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Jannu ans Kanchenjunga


And some more static objects

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Have fun !
*****- Xavier - (XDL * F-DELX) -*****

pstrzel
Posts: 273
Joined: Sat Sep 08, 2012 2:02 am
Location: Utah

Re: Sagarmatha2

Postby pstrzel » Thu Nov 16, 2017 2:04 pm

Thanks Xavier! It's a beautiful scenery. It's fun landing at Lukla with a tailwind. I've done it with space to spare. :D
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Xavier
Posts: 424
Joined: Fri Jun 20, 2008 2:22 pm
Location: France

Re: Sagarmatha2

Postby Xavier » Tue Dec 05, 2017 2:00 pm

Thanks pstrzel for your kind words about Sagarmatha2. I appreciate it because you know the real difficulties to build a scenery.

The 2 unidirectional altiport of Lukla and Shyangboche had been also tested successfully for taking off with a Nimbus 4 full ballasted towed by a zlin ...! Have a test, it is also very fun.

Some more pictures in the East part of Sagarmatha 2

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And some others with ASK 13 in The West part of Sargamatha 2

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And some unknown props

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By the way, I must underline the difference between the different sceneries made over west Himalaya:

- The maps of Sagarmatha2 overlays all the different sceneries in one scenery of 4096 x 4096 pixels per Terragen tiles.

- We use Terragen textures because available satellite's photos are almost white with clouds over quite all Himalayan mountains. I try photo-realistic textures with K2, made by a fellow, it is ugly and it is difficult to get the real appearance of the relief when you fly nearby the mountains' walls or in the shadow of a mountain. There is also a great difficulty with mountains shadows which are very dark, quite black and mostly westward. The color of these satellite's photos are false. All are post-colored, and never corrected. For example the forest and meadow are very brownish, far from reality, and in a so large scenery you can't have a unity in the seasons, and you always get a mix of winter, spring, summer satellite photos.

- The second problem is the quality of SRTM data with Himalayan sceneries:
* Makalu Range: poor SRTM data and low resolution textures.
* Sargamatha 1.0: fair SRTM data.
* Himalaya 1.0: fair SRTM data, but too dark and too cloudy textures.
* Everest: bad SRTM data in the Everest zone and textures too white in the whole scenery.
* Annapurna: bad SRTM data, the west zone is false and textures too cloudy.

The sceneries' makers of these Himalayan sceneries had made their best with what they find in the Web, and I have a great respect for their difficult and long work.

I know that Sargamatha2 is not perfect with its textures which had too much green part in my opinion, but the SRTM data are better than Sargamatha1 (Just fly near Everest in both sceneries to appreciate) and a little bit corrected by myself. I am waiting for Condor 2 to built 8192x 8192 pixels textures, with full embedded OSM data. Note that in Condor 2, normally with DirectX11, the shadows would be made with the real position of the sun at every second of the simulation, and not cast in the textures.

Have fun!
*****- Xavier - (XDL * F-DELX) -*****

pstrzel
Posts: 273
Joined: Sat Sep 08, 2012 2:02 am
Location: Utah

Re: Sagarmatha2

Postby pstrzel » Tue Dec 05, 2017 5:46 pm

Thanks for your explanation. I wish the developers would release the scenery development kit sooner, so we could get familiarized with it. I know I'd like to update (expand) Utah, but right now I'm just waiting.
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