Skin COMPATIBILITY

Everything related to developing the new gliders for Condor...

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Fellyn
Posts: 2
Joined: Sat Feb 23, 2013 12:10 pm

Skin COMPATIBILITY

Postby Fellyn » Tue Feb 02, 2016 12:28 pm

Hi guys,

recently I've been trying to create some skins - an L-33 Solo "skinhack" for an LS-4b (putting aside the unretractable gear, the silhouettes of these two birds are pretty similar). I'm using GIMP as a graphic tool. So far I made some basics of the skin (red lines on the fuselage) and I wanted to check out how's it look like in Condor. I exported the project as .BMP into its respective folder using compatibility settings (24-bit depth, do not write info about color space) and started Condor.

The good thing is, Condor actually recognized the skin and made it possible to choose. The bad thing is, when I selected it, Condor popped up an error saying: "Access violation at address 10005761 in module 'D3DX.dll'. Read of address 00000000."

I tried another bit depth in GIMP but the result is still the same. Does anyone have any suggestions or tips? :?:

Thanks and cheers 8)

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OXO
Condor Team
Posts: 4536
Joined: Mon Feb 13, 2006 2:08 am

Re: Skin COMPATIBILITY

Postby OXO » Tue Feb 02, 2016 2:21 pm

It must be the format. skins should be 1024x1024 24 bit bmp
OXO,
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