CONDOR

The Competition Soaring Simulator
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PostPosted: Thu May 11, 2006 10:34 am 
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Joined: Sun May 15, 2005 10:15 am
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Location: Germany
Because I have no fast Internet connection I could not participate on LLC2006. But I have reflight most of the tasks. It was a great fun. Many thanks to the LLC team. Looking in the LLC forum I have got a roughly impression how LLC works.
If a competitior has a disconnection, he must send his FTR/IGC-file, which was evaluated by the LLC team. From this it is only a small step to integrate Offline flying. For instance you can publish the flightplan just when the race starts. The offline players then can make their flight and
they must send immediately after landing their FTR/IGC file just as competitors with disconnection do. It is worth to think about a seperate offline classement, because offline flying means a certain disadvantage. May be that a lot of people also want to made their own flight independent from others.

Fox9


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PostPosted: Thu May 11, 2006 1:15 pm 
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Joined: Fri Sep 16, 2005 11:17 am
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Location: Belgium
There are several problems with scoring offline results, especially in combination with the new proposed scoring:
- cloud penalties or penalty zones are resp impossible and hard to judge
- thermal helpers. How do we avoid you turn them on to see where the strong ones are ?
- crashing; if you crash or have a bad result, you could choose to simply not submit your result (with the new scoring, this would cost you dearly when flying online)
- how do we know you tried only once ?

All these problems (except cloud penalties) are avoided by having you get the task from an official LLC server, rather than downloading it because then your IGC will have a raceID, the task or settings can not be modified, nor duplicated (since patch 8 ), we can track if you tried more than once, and we know you started, so we expect an IGC (or score you as crashed).

So, if you want to fly offline and submit your IGC, as far as I am concerned you can. But *only* if you connected to an official LLC server to get the task, and then you can disconnect if you want, and fly offline. But no RaceID, is no points, otherwise it will never be fair.

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PostPosted: Sat May 13, 2006 1:56 pm 
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Joined: Tue Nov 15, 2005 9:23 am
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Location: Netherlands
....I have no fast Internet connection ...

Then how fast is your Internet connection?
I know some LLC2006 participants were using a dial-up connection succesfully.

OK, the faster the better of course, but bandwidth requirements for the Condor client are modest.
Hosting a task, in Multplayer or Dedicated Server, has different requirements, but even then you can accomodate a full 32 slot task with "only" a 512/3000 Mb/s ADSL link, easily.

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PostPosted: Sat May 13, 2006 8:01 pm 
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Location: Germany
To Thermal: I have a 56 k modem.

To Vertigo:

Oh, that looks very complicate. So let the online competition like it is (Never change a running system).

But you have the taks, the homepage and the software. It is only a little more work, if you make an additional offline competition with the same task as you use for the online race, but without monthly and total ranking and prize giving.

You can publish the flightplan when the online race starts. The offline pilots can make their flight within a timespan of 6 (or 12, or 24) hours. They can make so much attempts as they want. They send one IGC file and the same software you use for the online flights can evaluate the files and put the results on the homepage.

So you have with a minimum of efforts something like an "Offline Speedbattle" - competition.

If you want I can write a little tool, which checks the IGC files and put the flight results into a CSV-file. Files with a crash or thermal helper on are automatically removed and of course penalties are taken into account.

Fox9


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PostPosted: Sat May 13, 2006 8:07 pm 
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Fox9 wrote:
To Thermal: I have a 56 k modem.
Oh, that looks very complicate.


:?: not at all.. Just connect to an LLC server like everyone else, and then if for some reason you think online won't work, just disconnect your internet, keep flying offline, then submit the result.

What would be complicated about that :?:

But as someone mentioned above, I also think even with a 56k modem it should be possible to fly online, especially on a server with not too many pilots. Have you tried it yet ?

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PostPosted: Sat May 13, 2006 8:20 pm 
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I have not, but perhaps I shall try it.

Fox 9


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PostPosted: Sat May 13, 2006 10:22 pm 
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@Fox9:
I did some tests a while ago, to extrapolate the bandwidth requirement for running "x" Dedicated Servers on a single machine, and on a single DSL link.

I have no access to my notes about that right now, but if I remember correctly as a client in Single Player mode, you need ~70 - 72 Kb/s of bandwidth to run the simulation on a fully populated (32) Server.
That's too much for a 56kb/s link, and you will find it un-flyable as much as others will see you warping and skipping all over the universe. :(

However, most of the time there were enough LLC(2006) Servers with only 8 - 15 or so connected, which should work OK for you.
Make sure your modem is configured correctly, like Full- instead of Half-Duplex on the line, and use V.92/V.44 protocols instead of 56kFlex if your modem supports it.
Just give it a try.

On the On-line vs. Off-line thing, I think you're missing the point a bit.
LLC is meant to be an Online competition simulation.
All pilots who connect to an official contest Server, like in real life, get one chance to fly the task, in exactly the same conditions.
The only way to guarantee that and to prevent cheating is, for the Server to issue unique "Race Id's" and push a flight plan to the clients that cannot be altered by any client's GUI.
Maybe not water-proof, but as good as it gets.

The LLC rules had a generous procedure for those who were disconnected prematurely but could finish the race off-line.

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PostPosted: Sun May 14, 2006 10:06 pm 
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Joined: Sat Mar 11, 2006 9:45 pm
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Location: EBWE Belgian Air Cadets
hello, now were talking abiut internet connection. I mostly can staret my flight without problems, but after a while my ping goes up and up until i can't fly anymore. When I analyse my flight, I noticed when that starts happening I have an airspeed of only 20-30km/h. (ping goes from 50 to 1500, indeed 1500, sometimes more, looks to my like there nothing wrong with my connection???)

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