maymar wrote:I still don't have the answer about roads - in condor it's look too wide (50m) and i've got some doubt if i should make roads that do not fit to the scenery.
I am not sure I understood the problem, in fact.
From yor original post I understood:
5px --> roads are too wide
1px --> no possibility to blur their edges
My immediate reaction would be: make them 2 or 3 pixel then! But it seemed too stupid answer to me, I believed I missed the point!
I personally dream of a Condor v.2 in which roads are created via vectorial routine, though: this would be quicker for the scenary developer (I suspect there is a way to import road information from Google Earth) and would be an excellent basis for the AI objects like cars and trains that at some stage could become reality...
Also: this would allow designers to make detailed roads, rather than just "lines"